Recent Posts

Generative AI 1.3: Probability and Statistics

4 minute read

In machine learning and generative AI, probability is used to model uncertainty and randomness, while statistics helps us make inferences about data. These c...

Generative AI 1.2: Calculus

4 minute read

Calculus plays a fundamental role in machine learning, especially in training neural networks. During training, the network adjusts its parameters (weights a...

Generative AI 1.1: Linear Algebra

3 minute read

Linear algebra is the foundation of machine learning and neural networks. In particular, vectors and matrices are used to represent and manipulate data, weig...

Crash Course: Calculus

2 minute read

Calculus is a branch of mathematics focused on change (differentiation) and accumulation (integration). It is divided into differential calculus and integral...

Arrange GameObjects randomly in Unity

4 minute read

In this blog, we will learn how to randomly arrange objects within the screen boundaries in Unity game engine. We will take Brick Breaker game as an example ...