Posts by Category

Artificial Intelligence

Generative AI 6: Advanced GAN Techniques

4 minute read

In this step, we will explore advanced variants of GANs that address some limitations of the basic GAN architecture, such as unstable training and lack of co...

Generative AI 2: Neural Networks

4 minute read

A neural network is a computational model inspired by the way biological neural networks work. It is composed of layers of neurons (nodes), which are connect...

Generative AI 1.4: Optimization Techniques

4 minute read

Optimization refers to the process of finding the best parameters for a model to minimize (or maximize) some objective function, typically the loss function ...

Generative AI 1.3: Probability and Statistics

4 minute read

In machine learning and generative AI, probability is used to model uncertainty and randomness, while statistics helps us make inferences about data. These c...

Generative AI 1.2: Calculus

4 minute read

Calculus plays a fundamental role in machine learning, especially in training neural networks. During training, the network adjusts its parameters (weights a...

Generative AI 1.1: Linear Algebra

3 minute read

Linear algebra is the foundation of machine learning and neural networks. In particular, vectors and matrices are used to represent and manipulate data, weig...

Back to Top ↑

Flutter

Creating a Portfolio in Flutter

2 minute read

In this blog, we will learn to create flutter widgets for our portfolio. The portfolio consists of two pages - PortfolioPage and ProjectPage. We will learn t...

Back to Top ↑

Unity

Arrange GameObjects randomly in Unity

4 minute read

In this blog, we will learn how to randomly arrange objects within the screen boundaries in Unity game engine. We will take Brick Breaker game as an example ...

Back to Top ↑

Mathematics

Crash Course: Calculus

2 minute read

Calculus is a branch of mathematics focused on change (differentiation) and accumulation (integration). It is divided into differential calculus and integral...

Back to Top ↑